package cn.iocoder.yudao.module.engine.constant;

import cn.iocoder.yudao.framework.common.GameServerUtil;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.epoll.Epoll;
import io.netty.channel.epoll.EpollEventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.util.concurrent.DefaultThreadFactory;

public interface EngineConstant {

    String ENGINE_SESSION_KEY = "EngineSessionContext";

    String ENGINE_INPUT_MAPPING = "/engine/input";
    String ENGINE_TOKEN_CONFIRM = "/engine/confirm";
    String ENGINE_TEST = "/engine/test";

    String HEADER_GAME_MATCH_ID = "gameMatchId";

}
